The helicopter flies away from the mall with Frank as their prisoner. Requirements: Be a prisoner of the Special Forces when time runs out.įrank struggles to get out of the Special Forces helicopter, but one of them holds up a machine gun in front of him to stop him. Meanwhile, a zombie sneaks up behind Ed and kills him. Ed can't find him and suggests he's dead. Requirements: Solve all cases but don't talk to Isabela at 10 AM or solve all cases but don't reach the helipad in time.Įd, on another building, looks through his binoculars to see if Frank made it. There are three different dialogue options for this ending, depending on how many survivors the player has saved (minimum amount, moderate amount, or maximum amount). Requirements: Don't solve all the cases but be at the helipad on time.Įd lands the helicopter on the helipad and Frank runs inside and asks Ed if it's okay if there could be more 'passengers.' All the survivors Frank saved board the helicopter and leave the mall as a zombie comes and watches them fly away. This is the canon ending, continued in Overtime Mode. Frank falls to his knees, in defeat, while a bunch of zombies shuffle up behind him. Meanwhile, a zombie that managed to get into the helicopter appears behind Ed and bites into his arm.Īs Ed is seen fighting off the zombie, the helicopter zooms past Frank and crashes into the Clock Tower at Leisure Park. Frank sees him and excitedly calls to him. Ed, who can't wait to get his 'share of the take', starts up the helicopter and heads over to Frank. From another building, Ed sees Frank through binoculars and can't believe that he's made it. Requirements: Solve all cases, talk to Isabela at 10 AM, and be at the helipad on time.įrank makes it to the helipad on time but can't find the helicopter.
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